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Aminet 41 (2001)(Schatztruhe)[!][Feb 2001].iso
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e_info.txt
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2000-12-28
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708 lines
# File: e_info.txt
# This file is used to initialize the "lib/raw/e_info.raw" file, which is
# used to initialize the "ego-item" information for the Angband game.
# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/raw/e_info.raw" file.
# The ego-item indexes are defined in "defines.h", and must not be changed.
# Ego-items 1-63 are "armor", and 64-127 are "weapons"
# Note that every "ego-item" type has a different "index", and can only be
# created from items that belong to a certain "slot" in the equipment, if
# one assumes that "ammo" belongs to an imaginary slot (23). However, it
# is possible for several "ego-item" types to have the same "textual name",
# such as with "Armor of Resistance" and "Shield of Resistance".
# Version stamp (required)
V:2.8.1
### Body Armor ###
N:4:of Resist Acid
X:30:16
W:0:0:0:1000
F:RES_ACID | IGNORE_ACID
N:5:of Resist Lightning
X:30:10
W:0:0:0:400
F:RES_ELEC | IGNORE_ELEC
N:6:of Resist Fire
X:30:14
W:0:0:0:800
F:RES_FIRE | IGNORE_FIRE
N:7:of Resist Cold
X:30:12
W:0:0:0:600
F:RES_COLD | IGNORE_COLD
N:8:of Resistance
X:30:20
W:0:0:0:12500
C:0:0:10:0
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# OnePower
N:9:of Elvenkind
X:30:25
W:0:0:0:15000
C:0:0:10:3
F:STEALTH |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# 10 (unused)
# OnePower
N:11:of Permanence
X:30:30
W:0:0:0:30000
C:0:0:10:0
F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# 12 (unused)
# 13 (unused)
# 14 (unused)
# 15 (unused)
### Shields ###
N:16:of Resist Acid
X:32:16
W:0:0:0:1000
F:RES_ACID | IGNORE_ACID
N:17:of Resist Lightning
X:32:10
W:0:0:0:400
F:RES_ELEC | IGNORE_ELEC
N:18:of Resist Fire
X:32:14
W:0:0:0:800
F:RES_FIRE | IGNORE_FIRE
N:19:of Resist Cold
X:32:12
W:0:0:0:600
F:RES_COLD | IGNORE_COLD
N:20:of Resistance
X:32:20
W:0:0:0:12500
C:0:0:10:0
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:21:of Reflection
X:32:20
W:0:0:0:15000
C:0:0:5:0
F:REFLECT
F:IGNORE_ELEC | IGNORE_ACID | IGNORE_COLD | IGNORE_FIRE
# 22 (unused)
# 23 (unused)
### Crowns and Helms ###
N:24:of Intelligence
X:33:13
C:0:0:0:2
W:0:0:0:500
F:INT | SUST_INT
N:25:of Wisdom
X:33:13
W:0:0:0:500
C:0:0:0:2
F:WIS | SUST_WIS
N:26:of Beauty
X:33:8
W:0:0:0:1000
C:0:0:0:4
F:CHR | SUST_CHR
# OneAbility
N:27:of the Magi
X:33:15
W:0:0:0:7500
C:0:0:0:3
F:INT | SUST_INT |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:28:of Might
X:33:19
W:0:0:0:2000
C:0:0:0:3
F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT
N:29:of Lordliness
X:33:17
W:0:0:0:2000
C:0:0:0:3
F:WIS | CHR | SUST_WIS | SUST_CHR
N:30:of Seeing
X:33:8
W:0:0:0:1000
C:0:0:0:5
F:SEARCH | RES_BLIND | SEE_INVIS
N:31:of Infravision
X:33:11
W:0:0:0:500
C:0:0:0:5
F:INFRA | HIDE_TYPE
N:32:of Light
X:33:6
W:0:0:0:500
F:LITE | RES_LITE
N:33:of Telepathy
X:33:20
W:0:0:0:50000
F:TELEPATHY
N:34:of Regeneration
X:33:10
W:0:0:0:1500
F:REGEN
N:35:of Teleportation
X:33:0
W:0:0:0:0
F:TELEPORT
N:36:of Stupidity
X:33:0
C:0:0:0:5
W:0:0:0:0
F:INT
N:37:of Naivety
X:33:0
C:0:0:0:5
W:0:0:0:0
F:WIS
N:38:of Ugliness
X:33:0
C:0:0:0:5
W:0:0:0:0
F:CHR
N:39:of Sickliness
X:33:0
C:0:0:0:5
W:0:0:0:0
F:STR | DEX | CON
### Cloaks ###
N:40:of Protection
X:31:10
W:0:0:0:500
C:0:0:10:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
N:41:of Stealth
X:31:10
W:0:0:0:500
C:0:0:0:3
F:STEALTH
# OnePower
N:42:of Aman
X:31:20
W:0:0:0:4000
C:0:0:20:3
F:STEALTH |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# Aura, Fire
N:43:of Immolation
X:31:16
W:0:0:0:4000
C:0:0:4:0
F:IGNORE_ACID | IGNORE_FIRE | SH_FIRE | RES_FIRE
N:44:of Enveloping
X:31:0
W:0:0:0:0
C:10:10:0:0
F:SHOW_MODS
N:45:of Vulnerability
X:31:0
W:0:0:0:0
C:0:0:50:0
F:AGGRAVATE
N:46:of Irritation
X:31:0
W:0:0:0:0
C:15:15:0:0
F:AGGRAVATE | SHOW_MODS
# Aura, Electricity
N:47:of Electricity
X:31:16
W:0:0:0:4000
C:0:0:4:0
F:IGNORE_ACID | IGNORE_ELEC | SH_ELEC | RES_ELEC
### Gloves ###
N:48:of Free Action
X:34:11
F:FREE_ACT
W:0:0:0:1000
N:49:of Slaying
X:34:17
W:0:0:0:1500
C:6:6:0:0
F:SHOW_MODS
N:50:of Agility
X:34:14
W:0:0:0:1000
C:0:0:0:5
F:DEX | HIDE_TYPE
N:51:of Power
X:34:22
W:0:0:0:2500
C:5:5:0:5
F:STR | SHOW_MODS | HIDE_TYPE
# 52 (unused)
# 53 (unused)
N:54:of Weakness
X:34:0
W:0:0:0:0
C:0:0:0:10
F:STR
N:55:of Clumsiness
X:34:0
W:0:0:0:0
C:0:0:0:10
F:DEX
### Boots ###
N:56:of Levitation
X:35:7
W:0:0:0:250
F:FEATHER
N:57:of Stealth
X:35:16
W:0:0:0:500
C:0:0:0:3
F:STEALTH
N:58:of Free Action
X:35:15
W:0:0:0:1000
F:FREE_ACT
N:59:of Speed
X:35:25
W:0:0:0:200000
C:0:0:0:10
F:SPEED | HIDE_TYPE
# 60 (unused)
N:61:of Noise
X:35:0
W:0:0:0:0
F:AGGRAVATE
N:62:of Slowness
X:35:0
W:0:0:0:0
C:0:0:0:5
F:SPEED
N:63:of Annoyance
X:35:0
W:0:0:0:0
C:0:0:0:10
F:SPEED | AGGRAVATE
### Weapons ###
# OneSustain
N:64:(Holy Avenger)
X:24:30
W:0:0:0:20000
C:6:6:4:4
F:WIS |
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
F:SEE_INVIS | BLESSED | RES_FEAR
# OneSustain
N:65:(Defender)
X:24:25
W:0:0:0:15000
C:4:4:8:4
F:STEALTH |
F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# OneAbility
N:66:(Blessed)
X:24:20
W:0:0:0:5000
C:0:0:0:3
F:WIS |
F:BLESSED
# 67 (unused)
N:68:of Westernesse
X:24:20
W:0:0:0:20000
C:5:5:0:2
F:STR | DEX | CON |
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
F:FREE_ACT | SEE_INVIS
N:69:of Extra Attacks
X:24:20
W:0:0:0:10000
C:0:0:0:3
F:BLOWS
N:70:of Slaying
X:24:15
W:0:0:0:2500
C:0:0:0:0
# 71 (unused)
# The "Elemental" brands (4) (6)
N:72:of Melting
X:24:15
W:0:0:0:8000
F:BRAND_ACID | RES_ACID | IGNORE_ACID
N:73:of Shocking
X:24:20
W:0:0:0:4500
F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
N:74:of Burning
X:24:20
W:0:0:0:3000
F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE | LITE
N:75:of Freezing
X:24:15
W:0:0:0:2500
F:BRAND_COLD | RES_COLD | IGNORE_COLD
N:76:of Poisoning
X:24:20
W:0:0:0:4500
F:BRAND_POIS | RES_POIS
N:77:(Chaotic)
X:24:28
W:0:0:0:10000
F:CHAOTIC | RES_CHAOS | IGNORE_ELEC | IGNORE_ACID | IGNORE_FIRE
N:78:of Sharpness
X:24:20
W:0:0:0:5000
F:VORPAL | TUNNEL
N:79:of Earthquakes
X:24:20
W:0:0:0:4000
C:0:0:0:3
F:TUNNEL | IMPACT
# The "Slay" brands (8)
N:80:of Slay Animal
X:24:18
W:0:0:0:3500
F:SLAY_ANIMAL
N:81:of Slay Evil
X:24:18
W:0:0:0:3500
F:SLAY_EVIL
N:82:of Slay Undead
X:24:18
W:0:0:0:3500
F:SLAY_UNDEAD
N:83:of Slay Demon
X:24:14
W:0:0:0:2500
F:SLAY_DEMON
N:84:of Slay Orc
X:24:10
W:0:0:0:2500
F:SLAY_ORC
N:85:of Slay Troll
X:24:10
W:0:0:0:2500
F:SLAY_TROLL
N:86:of Slay Giant
X:24:14
W:0:0:0:2500
F:SLAY_GIANT
N:87:of Slay Dragon
X:24:18
W:0:0:0:3500
F:SLAY_DRAGON
# The "Kill" brands (8)
N:88:of *Slay* Animal
X:24:20
W:0:0:0:6000
C:0:0:0:2
F:INT | SLAY_ANIMAL | REGEN
N:89:of *Slay* Evil
X:24:20
W:0:0:0:5000
C:0:0:0:2
F:WIS | SLAY_EVIL | BLESSED
N:90:of *Slay* Undead
X:24:24
W:0:0:0:8000
C:0:0:0:2
F:WIS | SLAY_UNDEAD | SEE_INVIS
N:91:of *Slay* Demon
X:24:16
W:0:0:0:4000
C:0:0:0:2
F:INT | SLAY_DEMON
N:92:of *Slay* Orc
X:24:14
W:0:0:0:4000
C:0:0:0:2
F:DEX | SLAY_ORC
N:93:of *Slay* Troll
X:24:14
W:0:0:0:4000
C:0:0:0:2
F:STR | SLAY_TROLL
N:94:of *Slay* Giant
X:24:16
W:0:0:0:4000
C:0:0:0:2
F:STR | SLAY_GIANT
N:95:of *Slay* Dragon
X:24:24
W:0:0:0:6000
C:0:0:0:1
F:CON | SLAY_DRAGON | KILL_DRAGON
N:96:(Vampiric)
X:24:25
W:0:0:0:10000
F:VAMPIRIC | HOLD_LIFE
# 97 (unused)
N:98:(Trump Weapon)
X:24:22
W:0:0:0:7000
C:4:4:0:2
F:SLAY_EVIL | TELEPORT | FREE_ACT | SEARCH |
F:REGEN | SLOW_DIGEST | RES_NEXUS | ACTIVATE
N:99:(Pattern Weapon)
X:24:26
W:0:0:0:25000
C:6:6:0:2
F:STR | CON |
F:SLAY_EVIL | SLAY_DEMON | SLAY_UNDEAD |
F:FREE_ACT | SEE_INVIS |
N:100:of Digging
X:24:4
W:0:0:0:500
C:0:0:0:5
F:TUNNEL | BRAND_ACID |
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
# 101 (unused)
N:102:of Morgul
X:24:0
W:0:0:0:0
C:20:20:10:0
F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | CURSED | AUTO_CURSE
# 103 (unused)
### Missile Launchers ###
N:104:of Accuracy
X:25:10
W:0:0:0:1000
C:15:5:0:0
N:105:of Velocity
X:25:10
W:0:0:0:1000
C:5:15:0:0
# 106 (unused)
# 107 (unused)
N:108:of Extra Might
X:25:20
W:0:0:0:10000
C:5:10:0:0
F:XTRA_MIGHT
N:109:of Extra Shots
X:25:20
C:10:5:0:0
W:0:0:0:10000
F:XTRA_SHOTS
# 110 (unused)
# 111 (unused)
### Ammo ###
N:112:of Hurt Animal
X:23:10
W:0:0:0:25
F:SLAY_ANIMAL
N:113:of Hurt Evil
X:23:10
W:0:0:0:25
F:SLAY_EVIL
# 114 (unused)
# 115 (unused)
# 116 (unused)
# 117 (unused)
# 118 (unused)
N:119:of Hurt Dragon
X:23:10
F:SLAY_DRAGON
W:0:0:0:35
N:120:of Slaying
X:23:15
W:0:0:0:20
C:12:12:0:0
N:121:of Shocking
X:23:10
F:BRAND_ELEC | IGNORE_ELEC
W:0:0:0:30
N:122:of Flame
X:23:10
F:BRAND_FIRE | IGNORE_FIRE
W:0:0:0:30
N:123:of Frost
X:23:10
F:BRAND_COLD | IGNORE_COLD
W:0:0:0:25
N:124:of Wounding
X:23:5
W:0:0:0:20
C:6:6:0:0
N:125:of Backbiting
X:23:0
W:0:0:0:0
C:50:50:0:0
### Special Broken Items ###
# Destroyed Weapon
N:126:(Shattered)
X:24:0
W:0:0:0:0
C:5:5:0:0
# Destroyed Body Armor
N:127:(Blasted)
X:30:0
W:0:0:0:0
C:0:0:10:0